Blockland Forums > Modification Help
Check when player connects?
<< < (2/2)
Swollow:

--- Quote from: Chrono on December 04, 2010, 12:25:33 PM ---Please don't use scripts like this.

It really bothers people, and done horribly wrong at that.

--- End quote ---
I'm not using them I'm trying to learn.
Chrono:
You won't learn many useful things from that.
Wizard:
I'm assuming this returns the string that's literally outputtedi n the chat, if so you could check if ": " is anywhere in the string. This won't work if someone joins who's name is "Whatever: Hi" but I've never seen anyone with a name like that so I assume it isn't possible.
Bauklotz:
secureClientCmd_clientJoin
or
secureClientCmdClientJoin

Don't remember which one.
MegaScientifical:

--- Quote from: Bauklotz on December 07, 2010, 03:13:58 AM ---secureClientCmd_clientJoin
or
secureClientCmdClientJoin

Don't remember which one.

--- End quote ---

First one, but I'm with Chrono: this will only annoy people.
Navigation
Message Index
Previous page

Go to full version