| Blockland Forums > Modification Help |
| Check when player connects? |
| << < (2/2) |
| Swollow:
--- Quote from: Chrono on December 04, 2010, 12:25:33 PM ---Please don't use scripts like this. It really bothers people, and done horribly wrong at that. --- End quote --- I'm not using them I'm trying to learn. |
| Chrono:
You won't learn many useful things from that. |
| Wizard:
I'm assuming this returns the string that's literally outputtedi n the chat, if so you could check if ": " is anywhere in the string. This won't work if someone joins who's name is "Whatever: Hi" but I've never seen anyone with a name like that so I assume it isn't possible. |
| Bauklotz:
secureClientCmd_clientJoin or secureClientCmdClientJoin Don't remember which one. |
| MegaScientifical:
--- Quote from: Bauklotz on December 07, 2010, 03:13:58 AM ---secureClientCmd_clientJoin or secureClientCmdClientJoin Don't remember which one. --- End quote --- First one, but I'm with Chrono: this will only annoy people. |
| Navigation |
| Message Index |
| Previous page |