Off Topic > Games
Rock Raiders FPS
Feep:
I have the rock raiders game for PC.
Want me to ship it to you, or like upload the files if I can find it?
plad101:
--- Quote from: Feep on December 06, 2010, 02:39:59 AM ---HOLY forget I LOVE ROCK RAIDERS.
--- End quote ---
RR is awesome and i want it to have trains and tracks so you can pull stuff around and drive people around and have guns and stuff to shoot the monsters
plad101:
p.s. could i beta?
Thorax:
Very cool Packer. How are your other projects coming? I hope you aren't abandoning them just for this game, though.
rkynick:
I forgot to mention that I went ahead and finished the mod like a year ago with the simpler system based on bricks.
I still feel like I owe you, by the way.
Anywho the damage function is
function Armor::damage(%this,%obj,%sourceObject,%position,%damage,%damageType){}
in T3D.
What you can do is just check the %damagetype( if(%damageType$="RRNoPlayerDamage"){return;} or something like that) and block if its a certain damage. Damage type is set in the projectiledata. If I remember correctly you can directly access Armor::damage in scripts/server/player.cs.
etc etc.