Blockland Forums > Modification Help
May I have a vehicle example in .blend?
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Barnabas:
Cuboid meshes are good for testing purposes, but otherwise forget about them. They render most of the vehicles horrible.

It may look hard, but you can always make that kind of shape from a very low-poly sphere.

Anyway, you know that there are layers in Blender, right?
The collision mesh (probably the empty too) has to be on a different layer than the other parts. After that, you have to set up the exporter correctly, so Detail will go on layer x and Collision will go on layer y.
LeetZero:

--- Quote from: Barnabas on December 07, 2010, 01:54:28 PM ---Cuboid meshes are good for testing purposes, but otherwise forget about them. They render most of the vehicles horrible.

It may look hard, but you can always make that kind of shape from a very low-poly sphere.

Anyway, you know that there are layers in Blender, right?
The collision mesh (probably the empty too) has to be on a different layer than the other parts. After that, you have to set up the exporter correctly, so Detail will go on layer x and Collision will go on layer y.

--- End quote ---

That might cause the crash? (And that might cause the reason why if I spawn with mission editor the shape is covered by a box?)
I'll see what I can do...

Edit: IT WORKS PERFECTLY! I LOVE YOU SO MUCH!
Now I just have to fix this:
Barnabas:
You have to scale up the model while exporting, and rotate it too. Also, you will have to rotate the nodes too. Get Torque Showtool, it will help you with correctly position the rest of the stuff.
LeetZero:

--- Quote from: Barnabas on December 07, 2010, 02:17:32 PM ---You have to scale up the model while exporting, and rotate it too. Also, you will have to rotate the nodes too. Get Torque Showtool, it will help you with correctly position the rest of the stuff.

--- End quote ---

I have time, I will just overuse Blender's exporting till I will break my mind.

I am actually having some problems, keep the eye on this topic for awhile, gonna make some pics if I can't fix it.
Edit:

What I am doing wrong, I don't even.

Barnabas:
Center the model on 0,0,0 and align the nodes accordingly.
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