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Fallout 3 BB Gun
zenzil:
YEESH!
Blockoverlord:
--- Quote from: TwenteFreak on December 09, 2010, 04:15:34 PM ---Please don't, they suck
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wow your a complete ass hole arn't you?
heedicalking:
They don't fit in at all and the lighting is terrible. People have to learn the difference between "blocko" and "low poly". Just because something has <500 polygons doesn't mean it looks good. If these were packaged along side default weapons, how would they look? Anyone who bought blockland could easily tell something was wrong and that these guns don't look at all similar to default blockland weapons.
These are guns that look like they could be included in the default game. Remove the textures and replace them with physical 3d parts.
Orieyeon:
--- Quote from: heedicalking on December 09, 2010, 05:09:32 PM ---They don't fit in at all and the lighting is terrible. People have to learn the difference between "blocko" and "low poly". Just because something has <500 polygons doesn't mean it looks good. If these were packaged along side default weapons, how would they look? Anyone who bought blockland could easily tell something was wrong and that these guns don't look at all similar to default blockland weapons.
These are guns that look like they could be included in the default game. Remove the textures and replace them with physical 3d parts.
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My reason for adding textures: reduced poly
I make my models very detailed but im now getting the hang of making them less detailed.
I desided to make no deep detail but instead make textures to save poly. My weapons range between 50-700 poly(depending on the type of weapon).
They would have been between 2000-5000 or more with as much detail i usualy use.
Treynolds416:
--- Quote from: leonstormrat23 on December 09, 2010, 04:48:17 PM ---Found one.
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I dare you to call Heed an idiot now