| Blockland Forums > Modification Help |
| Brick help |
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| SPooK:
--- Quote from: Butler on December 16, 2010, 06:02:09 PM ---Ok, You want to have a .dts model in the brick? Yet, you never specify any .dts model in the script, anywhere. Unless I missed something? --- End quote --- That might be it... |
| SPooK:
Here, I have found my old Skull Prop add-on. It involves the dts in the script. --- Quote ---datablock StaticShapeData(SkullShape) { shapefile="add-ons/Prop_Skull/SkeleHead.dts"; }; datablock fxDtsBrickData(SkullBrickData) { category="Props"; subCategory="Other"; uiName="Skull"; iconName = "add-ons/prop_skull/brickicons/skull"; brickSizeX=1; brickSizeY=1; brickSizeZ=3; isProp=1; brickRender=0; brickCollide=1; brickRaycast=1; spawnModel=SkullShape; modelOffset="0 0 -0.3"; modelScale="1.0 1.0 1.0"; colorCount=1; colorGroup[0]="ALL"; colorMode[0]="Intensity"; colorShift[0]="1 1 1 1"; }; --- End quote --- Of course this is a prop and doesn't work anymore. But if I changed some of the labels in the script do you think it would work? |
| alex dude:
The brick went in-game but the model did not. |
| SPooK:
--- Quote from: alex dude on December 17, 2010, 12:09:25 PM ---The brick went in-game but the model did not. --- End quote --- That's what happened for my script? Yea I thought so. It's what happened for me too. But I don't understand WHY the model doesn't appear. |
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