Blockland Forums > Modification Help
Brick help
SPooK:
--- Quote from: Butler on December 16, 2010, 06:02:09 PM ---Ok, You want to have a .dts model in the brick? Yet, you never specify any .dts model in the script, anywhere. Unless I missed something?
--- End quote ---
That might be it...
SPooK:
Here, I have found my old Skull Prop add-on. It involves the dts in the script.
--- Quote ---datablock StaticShapeData(SkullShape)
{
shapefile="add-ons/Prop_Skull/SkeleHead.dts";
};
datablock fxDtsBrickData(SkullBrickData)
{
category="Props";
subCategory="Other";
uiName="Skull";
iconName = "add-ons/prop_skull/brickicons/skull";
brickSizeX=1;
brickSizeY=1;
brickSizeZ=3;
isProp=1;
brickRender=0;
brickCollide=1;
brickRaycast=1;
spawnModel=SkullShape;
modelOffset="0 0 -0.3";
modelScale="1.0 1.0 1.0";
colorCount=1;
colorGroup[0]="ALL";
colorMode[0]="Intensity";
colorShift[0]="1 1 1 1";
};
--- End quote ---
Of course this is a prop and doesn't work anymore. But if I changed some of the labels in the script do you think it would work?
alex dude:
The brick went in-game but the model did not.
SPooK:
--- Quote from: alex dude on December 17, 2010, 12:09:25 PM ---The brick went in-game but the model did not.
--- End quote ---
That's what happened for my script? Yea I thought so. It's what happened for me too. But I don't understand WHY the model doesn't appear.