Blockland Forums > Modification Help
Firing a gun without hand moving
Headcrab Zombie:
I thought that just specificies whether or not equipping the weapon raises your arm?
Demian:
--- Quote from: lordician on December 22, 2010, 07:24:50 PM ---stateSequence is for the animations on the model it is connected to (in case of a weapon, the weapon).
What you may notice when looking through the code of the default gun is the following lines:
--- Code: --- //raise your arm up or not
armReady = true;
--- End code ---
Change true into false and it should work properly.
--- End quote ---
Didn't work.
--- Quote from: Headcrab Zombie on December 22, 2010, 11:41:04 PM ---I thought that just specificies whether or not equipping the weapon raises your arm?
--- End quote ---
That's exactly what I'm looking for.
So far this is what I've got. It's the default gun.
--- Code: --- stateName[0] = "Activate";
stateTimeoutValue[0] = 0.15;
stateTransitionOnTimeout[0] = "Ready";
stateName[1] = "Ready";
stateTransitionOnTriggerDown[1] = "Fire";
stateName[2] = "Fire";
stateTransitionOnTimeout[2] = "Ready";
stateTimeoutValue[2] = 0.14;
stateSequence[2] = "Ready";
stateScript[2] = "onFire";
stateWaitForTimeout[2] = true;
--- End code ---
lordician:
--- Quote from: Demian on December 23, 2010, 03:58:43 AM ---Didn't work.That's exactly what I'm looking for.
So far this is what I've got. It's the default gun.
--- Code: --- stateName[0] = "Activate";
stateTimeoutValue[0] = 0.15;
stateTransitionOnTimeout[0] = "Ready";
stateName[1] = "Ready";
stateTransitionOnTriggerDown[1] = "Fire";
stateName[2] = "Fire";
stateTransitionOnTimeout[2] = "Ready";
stateTimeoutValue[2] = 0.14;
stateSequence[2] = "Ready";
stateScript[2] = "onFire";
stateWaitForTimeout[2] = true;
--- End code ---
--- End quote ---
Odd.
Headcrab Zombie:
--- Quote from: Demian on December 23, 2010, 03:58:43 AM ---That's exactly what I'm looking for.
--- End quote ---
You said firing, not equipping. In which case, that should work.
Demian:
--- Quote from: Headcrab Zombie on December 23, 2010, 10:31:39 AM ---You said firing, not equipping. In which case, that should work.
--- End quote ---
I need both.