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Data Block Limit

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LeetZero:

This does not let idiots like you to enable every Add-On they have for their server. Most of the times you may not even need more than 30 Add-Ons. Before file x/y system began I downloaded a lot of stuff in a server which were not even used. And it was in a minigame (TDM more exactly).
I actually think the limit should actually be lowered. Only people who really want to have a bigger Add-On limit to search for themselves to raise it up.

Chrono:


--- Quote from: LeetZero on December 21, 2010, 12:11:40 PM ---I actually think the limit should actually be lowered. Only people who really want to have a bigger Add-On limit to search for themselves to raise it up.

--- End quote ---
I disagree on this part.

Someone may want to make a big mod that utilizes many datablocks. Like if someone were to make a huge RPG with more than 5 tiers of weapons.

LeetZero:


--- Quote from: Chrono on December 21, 2010, 01:11:45 PM ---I disagree on this part.

Someone may want to make a big mod that utilizes many datablocks. Like if someone were to make a huge RPG with more than 5 tiers of weapons.

--- End quote ---

10 tiers wouldn't get a number of 1000 datablocks in my opinion.

Chrono:


--- Quote from: LeetZero on December 21, 2010, 01:14:05 PM ---10 tiers wouldn't get a number of 1000 datablocks in my opinion.

--- End quote ---
10 tiers also wouldn't be a huge RPG.

gwingle:

I like the limit because it keeps everything stable, but at the same time I need more datablocks to try out some add-ons.

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