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Trading Cards - That old Add-On from 2007... I found it.

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Demian:


--- Quote from: MegaScientifical on December 22, 2010, 01:06:52 PM ---I'd rather this not work in only a single server, Chrono. It's why that City_DRPG scares me off.

--- End quote ---
Please. Enlighten me.

MegaScientifical:


--- Quote from: Demian on December 22, 2010, 01:09:37 PM ---Please. Enlighten me.

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Well, City_DRPG or whatever is actually an extreme case... If you don't have the Add-On, you can't even join. In fact, whoever manages it is/was running a beta, so I couldn't get in to see people since the download was locked...

I'd rather this span.

DrenDran:


--- Quote from: Ephialtes on December 22, 2010, 09:01:18 AM ---Sure, but when the bulk of the work apparently hinges on this guy:

It's not going to get done. I don't think I've ever seen a finished and well-polished release. It just seems to be a lot of flip-flopping between various things.


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What are you talking about, I've released plenty of larger add-ons, meanwhile I have some that just aren't publicly advertised.

EDIT:
Now that I look at what Ephi quoted, I don't even think he's really proven my failure in completing something, it really just looks like he's pointing out I have a lot of projects open at once. The blockland brick maker works, the class mod will get a client gui soon, but the mod itself is released and completed, and what he quoted here:

--- Quote from: DrenDran on November 15, 2010, 05:42:34 PM ---True, I might work on that.

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I have already followed through on.
So yeah, I flip flop on projects a lot, but I also end up making things.

Also, truce:

--- Quote from: Truce on December 22, 2010, 12:30:03 PM ---It's not going to get done.

I don't know who's making the Torque portion of this, but if they supply me with a protocol they'd like to use I can make them a server to work with it in Ruby, and have it hosted as long as they need it to be. Ruby is a very fast language to program in, and it would take me maybe ten minutes tops to type out the basic structure and another twenty to add in all the fancy features this would incorporate.

Even if the project never continues past the server (probable), it's no loss. It takes nearly no time nor effort.

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I'm just finishing up the server.
It's not really a big project.

Nitramtj:

How about you guys just ignore Ephialtes, and show that you're going to finish this?

Block_cop:


--- Quote from: DrenDran on December 22, 2010, 02:44:42 PM ---What are you talking about, I've released plenty of larger add-ons, meanwhile I have some that just aren't publicly advertised.

EDIT:
Now that I look at what Ephi quoted, I don't even think he's really proven my failure in completing something, it really just looks like he's pointing out I have a lot of projects open at once. The blockland brick maker works, the class mod will get a client gui soon, but the mod itself is released and completed, and what he quoted here:I have already followed through on.
So yeah, I flip flop on projects a lot, but I also end up making things.

Also, truce:I'm just finishing up the server.
It's not really a big project.

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I highly doubt i could help you, but i could make some decent cards, if you need models i could help aswell.(YUGHO FUNTIME!)

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