Blockland Forums > Modification Help
CnS Guns Modification?
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Pancho:
The pack has an ACR and a pistol (P180) and it has this weird ammo script...
Could somebody make it possible to toggle the ammo-mod on or off or just make with no ammo mod? It'd pe nice. Or just make it so it still 'reloads' but you don't have to have extra bullets to re-load. Kind of like the Tier Tactical...
Well, it'd be awesome if anyone could mod this. It's probably the cs file somethin'...

:D
The Corporation:
wrong section, but you have a good point there.
I'll experiment with that.
Mr.jacksaunt:
You would have to change the states, remove the Support_ammoguns.cs, and remove the event script thing in the Acr/p1800.cs.
The Corporation:
Or dupe the ammo script, set it to infinite, and create a function that allows it to switch between scripts.

I'm still kinda new to this stuff, but I have a pretty good grasp of it.
Mr.jacksaunt:
You would still get quite a few glitchs, as the ammo guns that Chao made was quite glitchy.
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