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CnS Guns Modification?

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The Corporation:


--- Quote from: Mr.jacksaunt on December 21, 2010, 06:45:27 PM ---You would still get quite a few glitchs, as the ammo guns that Chao made was quite glitchy.

--- End quote ---

Oh yeah.
I think I'll try to perfect that script.


Mr.jacksaunt:


--- Quote from: The Corporation on December 21, 2010, 07:12:32 PM ---Oh yeah.
I think I'll try to perfect that script.


--- End quote ---
I wouldn't know anyting about scripting, so good luck.

Kiwi:

I'm experimenting with the special Ammo script myself.
I was able to implement them to another weapon.
But two glitches are still there.
It keeps reloading when its empty and if I set the state system so that it won't reload when empty but stay in a loop till new ammo is found the reload animation won't play but it still reloads.

Mr.jacksaunt:

Good job putting it into another weapon, but as I say, it is very glitchy and another AmmoGuns script might have to be used.

The Corporation:


--- Quote from: Kiwi on December 21, 2010, 07:22:07 PM ---I'm experimenting with the special Ammo script myself.
I was able to implement them to another weapon.
But two glitches are still there.
It keeps reloading when its empty and if I set the state system so that it won't reload when empty but stay in a loop till new ammo is found the reload animation won't play but it still reloads.

--- End quote ---

Meh, I think that when I get better, I'll make a new ammo script from scratch.


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