Poll

What Do You Think Of Dev Video 2?

Cool
14 (60.9%)
Meh
3 (13%)
Sucks
3 (13%)
Need To See More Dev Videos
3 (13%)

Total Members Voted: 23

Author Topic: Nick's 8Bit Adventure - Updates Anyone? [12/28/2010 - 3:30 P.M.]  (Read 3803 times)

Looks nice.

Maybe next time you can use something other than game maker.  :cookieMonster:
flash or something


also
http://wix.com/
flash website maker thingmajiggler

I've been working on a torque 3d game, but I'm probably not making a thread about it unless I can't make 3d models that can animate and do the art, maps, and scripting all alone.  :cookieMonster:

BAH actually keos is sticking with his wtfisthisstuff Nick model

i'm a dumbass
« Last Edit: December 28, 2010, 12:16:32 AM by Cybertails1998 »

BAH actually keos is sticking with her wtfisthisstuff Nick model

i'm a dumbass
:cookieMonster:



lol

Also, I have a some sort of base sprite for enemies (again, 25x25).


Maplestory-ish walking, unable to jump. Get the forget away from it when it draws its sword.

12/28/2010 - 3:30 P.M.
Sorry I haven't been updating. Here's some small changes.
- Fixed temp grapple blocks
     + Just didn't work overall. Had an issue with the delay.
- Hardcore mode fixed
     + There was an exploit where you could respawn without going back to level 1
- Almost done with level 3

:D
« Last Edit: December 28, 2010, 05:19:07 PM by keonesan »



bumpkin

You don't need to keep bumping this. There's no point. If I update something or release another dev video then I'll bump it. Don't worry about bumping this thread although it is kind of you.

Not letting die.

ALSO, I'M SUEING YOU FOR NOT CREDITING ME HRRG

So awesome.
Especially the music.
You must release the music.
Make some sort of OST if you have to.
JUST DO IT.

So awesome.
Especially the music.
You must release the music.
Make some sort of OST if you have to.
JUST DO IT.

It's not my music. Google 8Bit Christmas.

You REALLY need to stop letting this die.