Blockland Forums > Modification Help
Infinite items
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Chrono:
Snowball:
When onCharge is called, raise the player's hand up.
When onAbortCharge is called, go back to normal.
When onFire is called, play a throwing animation and call the default (WeaponImage or ShapeBaseImageData) firing function.
This, with the state values on the shapebaseimagedata datablock, makes it attack like the spear.

WhiteCard:
When onPreFire is called, start swinging the arm.
When onStopFire is called, stop swinging the arm.
This, with the state values on the shapebaseimagedata datablock, makes it attack like the sword.
Demian:
Love you. That's all I needed to know.
lordician:
You seem to be very curious lately Demian. ;)
Demian:
I'm not a scripter so I need help.
lordician:

--- Quote from: Demian on December 24, 2010, 05:39:17 PM ---I'm not a scripter so I need help.

--- End quote ---
I guessed so and of course everyone is welcome to ask a question here. ;P
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