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Playertypename::onSpawn?

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brickybob:

Is it possible to make a function that executes when the player spawns?

Kalphiter:

function GameConnection::onClientEnterGame()
{

}

With packaging, of course.

brickybob:


--- Quote from: Kalphiter on December 23, 2010, 06:11:48 PM ---function GameConnection::onClientEnterGame()
{

}

With packaging, of course.

--- End quote ---
Will it work when the player dies and respawns?

Kalphiter:


--- Quote from: brickybob on December 23, 2010, 06:12:36 PM ---Will it work when the player dies and respawns?

--- End quote ---
Try it.

brickybob:


--- Quote from: Kalphiter on December 23, 2010, 06:15:12 PM ---Try it.

--- End quote ---
The thing is, the command I used made me freeze at Loading Objects.

What if I want the player to spawn and have his scale set to 2?

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