| Blockland Forums > Modification Help |
| Playertypename::onSpawn? |
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| Destiny/Zack0Wack0:
--- Quote from: Truce on December 23, 2010, 07:55:08 PM ---For any client spawning use spawnPlayer not onClientEnterGame. That's called once. When they enter the game. For certain datablocks spawning, use Armor::onNewDatablock. I don't think you have to return the parent call. --- End quote --- I think Kalphiter was just confused by the first post though. It is not very descriptive of what he wants. The OP needs to clear things up. Also I wasn't sure whether it was onNewDatablock or onAdd. Thanks for the correction. |
| DrenDran:
--- Quote from: Truce on December 23, 2010, 07:55:08 PM ---For any client spawning use spawnPlayer not onClientEnterGame. That's called once. When they enter the game. --- End quote --- I can't believe Kalphiter would mess something like that up, espically when he's released add-ons with oncliententergame in them before. |
| Destiny/Zack0Wack0:
--- Quote from: DrenDran on December 23, 2010, 08:22:54 PM ---I can't believe Kalphiter would mess something like that up, espically when he's released add-ons with oncliententergame in them before. --- End quote --- --- Quote from: Destiny/Zack0Wack0 on December 23, 2010, 08:15:05 PM ---I think Kalphiter was just confused by the first post though. It is not very descriptive of what he wants. The OP needs to clear things up. --- End quote --- |
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