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Playertypename::onSpawn?

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Destiny/Zack0Wack0:


--- Quote from: Truce on December 23, 2010, 07:55:08 PM ---For any client spawning use spawnPlayer not onClientEnterGame. That's called once. When they enter the game.
For certain datablocks spawning, use Armor::onNewDatablock. I don't think you have to return the parent call.

--- End quote ---
I think Kalphiter was just confused by the first post though. It is not very descriptive of what he wants. The OP needs to clear things up.

Also I wasn't sure whether it was onNewDatablock or onAdd. Thanks for the correction.

DrenDran:


--- Quote from: Truce on December 23, 2010, 07:55:08 PM ---For any client spawning use spawnPlayer not onClientEnterGame. That's called once. When they enter the game.

--- End quote ---
I can't believe Kalphiter would mess something like that up, espically when he's released add-ons with oncliententergame in them before.

Destiny/Zack0Wack0:


--- Quote from: DrenDran on December 23, 2010, 08:22:54 PM ---I can't believe Kalphiter would mess something like that up, espically when he's released add-ons with oncliententergame in them before.

--- End quote ---

--- Quote from: Destiny/Zack0Wack0 on December 23, 2010, 08:15:05 PM ---I think Kalphiter was just confused by the first post though. It is not very descriptive of what he wants. The OP needs to clear things up.

--- End quote ---


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