Blockland Forums > Modification Help
Playertypename::onSpawn?
Julius The 1st:
Would it be something along the lines of:
--- Code: ---package spawnsize
{
function OnGameConnection::onClientEnterGame(%c)
{
%client.player.setscale("2 2 2");
}
}
activatepackage(spawnsize);
--- End code ---
?
Gadgethm:
You forgot to parent it.
Kalphiter:
I didn't realize you didn't know too much, so here:
package asdf
{
function GameConnection::onClientEnterGame(%client)
{
return parent::onClientEnterGame(%client);
}
};
Destiny/Zack0Wack0:
I think he's asking for when a specific player type spawns though.
If you want it when any player spawns with any player type use what Kalphiter posted.
If you want it only when a player spawns with a certain datablock use Playertypename::onAdd(%db,%obj)
Truce:
For any client spawning use spawnPlayer not onClientEnterGame. That's called once. When they enter the game.
For certain datablocks spawning, use Armor::onNewDatablock. I don't think you have to return the parent call.