Blockland Forums > General Discussion
What makes a good TDM, CTF, Siege, KOTH, etc?
The Corporation:
What makes a TDM?
Is it the weapons?
The build?
The vehicles?
Classes?
What is it, and what would be the best TDM to you?
For me, it's mostly the weapons.
The build is another thing too.
EDIT: Post your idea of your TDM, with weapons, build, objectives, etc.
Anything you can think of.
Freeze:
Good atmosphere, good weapons, no admin cheating, nice people playing, decent vehicles and finally, a good build.
Demian:
A good build is the key, but nice and balanced weapons are a must.
Major Ocelot:
Something that makes it deferent the the rest. Like having to place a c4 at a key point to be able to break into a vault and steal all the cookies.
Jay the Cartoonist:
Builds probably the biggest thing, if your build is no fun to play in then it just fails all together. (not meaning it always has to look nice, but it has to be layed out so that playing a TDM in it is fun)
Then after that its just the players and how balanced the teams are and such.
Really everything's important.