| Blockland Forums > General Discussion |
| What makes a good TDM, CTF, Siege, KOTH, etc? |
| << < (2/4) > >> |
| LeetZero:
Balanced weapons. I went to a idiot's server where a team had pistols, a stuffty grenade launcher, HE-Grenade and a RPG-7 while the other team had Bullup (2-3 shoot kill), AS-50 (1 shoot kill, also QQ'able), Rocket L., Fighter Jets and a attack helicopter. I don't want to see those kind of TDM's. |
| Sabbin:
Not in any order: Build Host/admins (behavior) Balanced Weapons Non-douchebaggy players Structure/organization/style Theme (Somewhat, depending on your preference) |
| Demian:
--- Quote from: Demian on December 24, 2010, 06:35:34 PM ---A good build is the key, but nice and balanced weapons are a must. --- End quote --- I'll add to my comment that bad weapons can ruin a good build and bad build can ruin good weapons. So they really go hand in hand. |
| Sony:
--- Quote from: Demian on December 25, 2010, 05:16:00 AM ---I'll add to my comment that bad weapons can ruin a good build and bad build can ruin good weapons. So they really go hand in hand. --- End quote --- I'll add to this, abusive admins ruin the whole thing even if the build is good and the weapons are perfect. |
| Space Guy:
A decent objective. Making the objective not obvious or hard to do will lead to everyone ignoring them and just killing each other. |
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