Off Topic > Drama
Spawnkilling (and how YOU can stop it)
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Chrono:
Oh and wanna know what really helps against spawnkilling?

Use a scripted class selector. Don't even spawn the player till they select a class.
This way, you can use normal/team spawn points, instead of teleports.
Make rounds shorter/actually end.
This way some people don't have like 200 points while others have 2 and -5. Instead of just racking up points, it gives the team an actual goal.
rkynick:

--- Quote from: LeetZero on December 29, 2010, 04:44:47 AM ---As a addition, get the invincible playertype. Make it so once someone teleports in the map they stay on the invincible playertype for some seconds then returns to the playertype he should be.

--- End quote ---
This is a poor attempt to patch up the problem rather than fix it.


--- Quote from: IsaacKronenFaust on December 29, 2010, 05:00:32 AM ---Kicks and maybe some bans work well to fix it.

--- End quote ---
If you have to kick and ban people for this then you're doing it wrong and it's your fault.
Chrono:

--- Quote from: rkynick on December 29, 2010, 11:51:09 AM ---This is a poor attempt to patch up the problem rather than fix it.
If you have to kick and ban people for this then you're doing it wrong and it's your fault.

--- End quote ---
And how about my solution?
rkynick:

--- Quote from: Chrono on December 29, 2010, 11:52:01 AM ---And how about my solution?

--- End quote ---
I don't see how that could possibly be relevant in the slightest.
Liquid:
I'm really starting to go off this rkynick guy.
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