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Ostinyo's Mapping Tutorial

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Wesley Williams:


--- Quote from: Wookiee on March 18, 2011, 12:33:38 PM ---Thanks, a toy themed TDM with a realistic level design.
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Also Sir Williams, you should add something like "click File then "import reference shape" locate your Blockland folder and go into base\data\shapes\player then click "M.dts". This adds a blockhead figure to get a size perspective of your interior" or something a rather.

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Sound's interesting.

I'll do that. This tutorial is like 75% finished... Torque Constructor part alone is at around 50% done.

Butler:

How do I make my interior to scale without going back and forth from BL to TC?

Wookiee:


--- Quote from: Butler on March 26, 2011, 06:46:07 PM ---How do I make my interior to scale without going back and forth from BL to TC?

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This is what I normally do bro



Imports a black scary blockland dude to help you get the right size of your interior, if that's what you wanted.
If you want the duck it'll be an extra 5.99

Wesley Williams:

You can do that although you may not be able to get an exact... Theirs some scale of like 0.4 for it I forget. Yes Wookiee, using the player while making interiors helps alot as a reference. May add it to the tutorial as a suggestion.

Butler:


--- Quote from: Wookiee on March 26, 2011, 08:15:47 PM ----snip-

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Why didn't I think of that? Still tanks alot dude!

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