Ghost said this:
Yes I use light entities; they are basically the same for both QuArK and Torque Constructor. I haven't used them in a while, but make sure the lights are large enough to fill the area you wish to light, and make sure the falloff is not too high so that the light doesn't show up at all. For example, I might make a light 1000 and set the falloff to 800. Hope that helps! If not, let me know.
Yet I still don't understand how to create an entity. I tried modifying the property of an object to be "light" or whatever, but that just made the object disappear. How do you even set the falloff? Haha I'm so clueless ;P