Blockland Forums > Modification Help
Google Sketchup can be used to model?
SPooK:
--- Quote from: Mr.LoLHaX on January 02, 2011, 10:52:35 PM ---It helped.
+1 respect point
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:D
PizzaHut:
Google Sketchup can be used to model; However, in order to bring the models in to blockland you're going to need a "post processing" program like blender or milkshape to add joints and animations.
My personal advice to you is to stray from sketchup. Everyone that I know that's tried it has had serious problems with it as their modeling skills increase. It creates un-needed back-faces and polygons on export, and it doesn't give you much control on scale and normals on export. Leaving you with serous problems when trying to fix it later.
I suggest you use Wings-3D or even Blender it's self to model your creations. Sketch-up may seem easier to use, but it's not nearly as rewarding.
TheKhoz:
--- Quote from: PizzaHut on January 04, 2011, 02:14:52 AM ---I suggest you use Wings-3D or even Blender it's self to model your creations. Sketch-up may seem easier to use, but it's not nearly as rewarding.
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Plus, I disagree with you. Sketchup has a very different way of modeling than any other program. At least Blender and Wings make sense. After using one of those, Sketchup is like poop. But it is good for architecture.
PizzaHut:
--- Quote from: TheKhoz on January 04, 2011, 12:33:54 PM ---Plus, I disagree with you. Sketchup has a very different way of modeling than any other program. At least Blender and Wings make sense. After using one of those, Sketchup is like poop. But it is good for architecture.
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By easier I mean that you can select the pencil tool and draw loving anything. In Blender and even Wings3D.. You have to learn interface.
takato14:
--- Quote from: PizzaHut on January 04, 2011, 02:14:52 AM ---Google Sketchup can be used to model; However, in order to bring the models in to blockland you're going to need a "post processing" program like blender or milkshape to add joints and animations.
My personal advice to you is to stray from sketchup. Everyone that I know that's tried it has had serious problems with it as their modeling skills increase. It creates un-needed back-faces and polygons on export, and it doesn't give you much control on scale and normals on export. Leaving you with serous problems when trying to fix it later.
I suggest you use Wings-3D or even Blender it's self to model your creations. Sketch-up may seem easier to use, but it's not nearly as rewarding.
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Alright then, lets see you do this in blender or wings within 30 minutes.
I CAN model with blender, but I prefer SketchUp because I can make much higher quality models in a lot less time.