| Blockland Forums > Modification Help |
| Radio Mod Brick |
| (1/1) |
| Moonlight:
Okay, I downloaded the Radio Mod but unfortunately the "satellite brick" is a 32x32 cube. I looked in the server.cs file and had a quick look. However, I know nothing about scripting but I think I found how I change the brick. Problem is, I don't know what to change to make it a 8x8 plate brick. Any help appreciated. --- Code: ---datablock fxDTSBrickData (brickRadioData : brick2x2x5girderdata) { category = "Special"; subCategory = "Radio"; uiName = "Radio Tower"; }; exec("Add-Ons/Brick_Large_Cubes/server.cs"); $Addonloaded__Brick_Large_Cubes = 1; //Still looking for a modeler datablock fxDTSBrickData (brickSatelliteData : brick16xCubeData) { category = "Special"; subCategory = "Radio"; uiName = "Satalite Dish"; radiosat = 1; }; --- End code --- Possibly wrong section? If so, sorry. (New to this stuff) |
| halcynthis:
datablock fxDTSBrickData (brickRadioData : brick2x2x5girderdata) { category = "Special"; subCategory = "Radio"; uiName = "Radio Tower"; }; $Addonloaded__Brick_Large_Cubes = 1; //Still looking for a modeler datablock fxDTSBrickData (brickSatelliteData : brick8x8fdata) { category = "Special"; subCategory = "Radio"; uiName = "Satalite Dish"; radiosat = 1; }; Should do it. |
| Moonlight:
Didn't work, thanks for helping anyway. Managed to get it working. Not bad for a first attempt at changing a script eh? --- Code: ---datablock fxDTSBrickData (brickRadioData : brick2x2x5girderdata) { category = "Special"; subCategory = "Radio"; uiName = "Radio Tower"; }; exec("base/data/bricks/flat/8x8fdata"); $Addonloaded__Brick_Large_Cubes = 1; //Still looking for a modeler datablock fxDTSBrickData (brickSatelliteData : brick8x8fdata) { category = "Special"; subCategory = "Radio"; uiName = "Satalite Dish"; radiosat = 1; }; --- End code --- |
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