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| MegaScientifical:
--- Quote from: Nethog on January 06, 2011, 09:29:38 PM ---Yeah but he'd never give me it nor would zack give me it so I decided to create my own --- End quote --- Well, I gave Zack0 the one he has. Before Retail came out, I found this broken package of beta files and the model and seemingly all the animations were in there. But I'm not handing it out freely... Zack0 only got it because I know he can code and I needed it fixed... Although he won't share his fixed version, so meh. |
| Nethog:
--- Quote from: MegaScientifical on January 06, 2011, 09:32:15 PM ---Well, I gave Zack0 the one he has. Before Retail came out, I found this broken package of beta files and the model and seemingly all the animations were in there. But I'm not handing it out freely... Zack0 only got it because I know he can code and I needed it fixed... Although he won't share his fixed version, so meh. --- End quote --- So he didnt even give you the fixed version after you gave him what he needed to make it? |
| MegaScientifical:
--- Quote from: Nethog on January 06, 2011, 09:42:19 PM ---So he didnt even give you the fixed version after you gave him what he needed to make it? --- End quote --- --- Quote ---[22:57:52] MegaScience: Clockturn, wanna help me port in Blockland Retail Beta's model as a playertype? ... [22:57:59] Clockturn: :hellnaw: ... [22:58:04] MegaScience: Why not? ... [22:58:11] MegaScience: I already have a ton of cude [22:58:15] Zack0Wack0: mega [22:58:18] Zack0Wack0: send it to me [22:58:19] Zack0Wack0: C: [22:58:23] MegaScience: How so, exactly? ... [22:58:38] Zack0Wack0: just send me the files you have an dill give it a try [22:58:44] MegaScience: The code... is sorta broken now, but you can fix it. I tried to list the parts of the body actually on it and such [22:58:49] MegaScience: You could probably simplify it a ton [22:59:05] Zack0Wack0: it's a playertype - i don't think it would be that hard [22:59:16] Zack0Wack0: do you have all the animations? [22:59:44] Zack0Wack0: send link gogogo [22:59:53] MegaScience: I believe I have all the animations [23:00:01] MegaScience: The copy of Blockland Retail Beta I got was before launch [23:00:11] MegaScience: Whoever packed it randomly deleted tons of files, so I can't run on it's own [23:00:23] Zack0Wack0: i'm bored. don't feel like working on my custom minecraft server or my flash game [23:00:25] Zack0Wack0: i need something to do [23:00:26] MegaScience: Even layered with Blockland v1, it was screwy [23:00:57] MegaScience: And it'd be hard because you want the model to work with all the current settings for the final model ... [23:01:09] MegaScience: Except the old one has missing stuff and a few removed things still on it [23:01:11] MegaScience: So... it's odd --- End quote --- |
| Nethog:
I see, but wheres the part where he doesnt give it when he fixes. |
| MegaScientifical:
--- Quote ---[01:33:08] {Server Message} Zack0Wack0 connected. [01:33:11] Beachbum: Hey./ [01:33:12] Zack0Wack0: can i be the dog [01:33:12] IcyGamma: Verily so [01:33:15] Beachbum: yes [01:33:23] Zack0Wack0: hi mega ... [01:33:57] Zack0Wack0: http://forum.blockland.us/index.php?topic=140212 [01:33:57] Beachbum: Nope* [01:34:06] Dante77: caus im in aob [01:34:14] Zack0Wack0: don't know what crap you were smoking mega but it took me 10 minutes to script :cookieMonster: --- End quote --- |
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