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| Nethog:
--- Quote from: MegaScientifical on January 08, 2011, 10:01:06 PM ---It's how the actual model is. He isn't trying to make an improved version, he's making a copy of it. And FTW, the default retail model's shoulders still cross into the player's body. Look at someone ingame with their arms up, the shoulders show through. --- End quote --- Yup I saw that so I did it C: |
| 300spartan:
--- Quote from: MegaScientifical on January 08, 2011, 10:01:06 PM ---It's how the actual model is. He isn't trying to make an improved version, he's making a copy of it. And FTW, the default retail model's shoulders still cross into the player's body. Look at someone ingame with their arms up, the shoulders show through. --- End quote --- Okay. |
| Alex Man!:
I love you. So much. If you stop making this, i will rip off your face and throw it out of the window of a 90000000 foot building. |
| MegaScientifical:
--- Quote from: Alex Man! on January 09, 2011, 05:49:47 PM ---I love you. So much. If you stop making this, i will rip off your face and throw it out of the window of a 90000000 foot building. --- End quote --- Sadly, he's still learning. So adding joints, animating, allowing textures, and making the individual parts that add onto it... seem beyond him at the moment. :panda: |
| Nethog:
--- Quote from: MegaScientifical on January 09, 2011, 05:54:45 PM ---Sadly, he's still learning. So adding joints, animating, allowing textures, and making the individual parts that add onto it... seem beyond him at the moment. :panda: --- End quote --- yeeeaah :C |
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