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Cyanian:
I suggested Wallet gather all of his admins to find builds unworthy of keeping/spam and have them put a blinking red 4x4 cube ontop of it. He would them go around and figure which ones he wanted destroyed. This should be more emphasized on the center perimeter (8,8) to (-8,-8) forming a sqaure with each of those coordinates a corner.

Though I feel nothing should be deleted on OP's lines aside from possibly Kalphiters and General Nicks.

They're both just a baseplate with a production brick and some print bricks saying what they sell.
Custard:
There should be a brick minimum for running a shop. So, for instance, Mr.Wallet already has a two day inactivity limit for people who run shops, But what if we were to make an inactivity limit for construction, having not met a minimum of $5000 worth in bricks, before a time limit of two days?

if%clientactivity = false
  if[Time variable] =< [2 days]
    if%client[Land value] > 5000
      {
        function %client[Abandon land];
      }

I'm not a fantastic scripter, but that's an overview of what it might look like if put into play. I don't know how Mr.Wallet does his scripts, though.
Ladios:

--- Quote from: Custard on January 14, 2011, 01:04:23 AM ---There should be a brick minimum for running a shop. So, for instance, Mr.Wallet already has a two day inactivity limit for people who run shops, But what if we were to make an inactivity limit for construction, having not met a minimum of $5000 worth in bricks, before a time limit of two days?


if[Time variable] =< [2 days]
  if%client[Land value] > 5000
    {
      function %client[Abandon land];
    }

I'm not a fantastic scripter, but that's an overview of what it might look like if put into play. I don't know how Mr.Wallet does his scripts, though.

--- End quote ---
That would have sucked for me as I speant the past week building my shop and haven't done anything for a house until today.
Custard:
Well, if you constructed a little every day, it wouldn't matter. It says in the script that every 2 days, this gets checked. So if you worked one day, it'd take two more days for it to check it to see if it's eligible for the script.
I'll place another one on the top here...
"if%clientactivity = false"

Wait a minute, this doesn't make any sense, because it'd be erased anyway if you were gone for two days. Hm... Perhaps this should replace the inactivity script, so players can take longer days off if they've got proper construction. I sure don't want to lose my 3 story office building at the same rate someone could lose their unconstructed unactive strip of land.
NickTheSushi:
stuff. Wallet, can you not like, repo my store? My PCs all forgeted up and I can't get on, i'm going to try and fix it tomorrow though ;-;
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