Author Topic: Drawings Megathread  (Read 4329514 times)

hey guys, my tablet's been outta commission since the start of the week. pen fell apart. can't do any digital works, but enjoy some paper fluffs for now


paper mummy dragon and chubby plush ghost dragon. also camera's paper dragon roma gii.


work in progress for avali who hasn't been named. i can't draw these fluffy forgeters for the life of me
also belong here

how do u draw with no skin on your hands?

how do u draw with no skin on your hands?
liberal amounts of salt



what if instead of jumping between styles and meeting things that the style is bad at portraying you just skipped the whole style stuff and took a while out of your life to learn atleast some properties of realism rather than faking it with pre-determined states of objects and creatures. By the time you start doing that it's basically less efficient cartooning. It looks like you're looking at tutorials or something to get those odd looking figures, they don't have any depth to them because you don't know what a view from any other side than the one you saw would even look like. The farther you go into that the longer it'll take to dig yourself out of the hole you just dug under your feet. That's all from my perspective though, maybe you want to persue art one day and be asked to draw something at the peek and/or mastery of your career and having to reply with: "I don't know, I've never seen someone else draw it like that before". It'll only get worse each time too, not being able to create something that exists even right infront of you is very infuirating. Attempting to draw the object and only being able copy maybe a simple icon of the object stored in your mind for recognition and not details. At the very least when learning to correctly and effeciently create art you know you're learning from the experience even if you render/proportion/anatomize/etc it wrong you can still be aware of mistakes you made and not the mistakes your "style" made if you know the correct way to do it. ie those heads could be fixed to easily and stay stylistically consistent if you knew what parts of a skull and face muscles affected the shape of it.

I doubt anyone would want to hear they need to scrap everything they've ever been taught about something for the past years~ and learn it over again correctly. I don't know where people get the idea they need to jump on a style rather than develope it naturally like most people of non-modern ages have done. I blame tumblr tbh

sorry in advance for that huge mostly irrelevant paragraph of horribly explained advice and spelling errors that had was probably 10x more that needed to be said rather than just "move the neck" to the left or something, i just know how it feels.

check it out:

once i scan this in it's gonna look a LOT better but right now, i like it.

dude what the forget that's flippin amazing

what if instead of jumping between styles and meeting things that the style is bad at portraying you just skipped the whole style stuff and took a while out of your life to learn atleast some properties of realism rather than faking it with pre-determined states of objects and creatures. By the time you start doing that it's basically less efficient cartooning. It looks like you're looking at tutorials or something to get those odd looking figures, they don't have any depth to them because you don't know what a view from any other side than the one you saw would even look like. The farther you go into that the longer it'll take to dig yourself out of the hole you just dug under your feet. That's all from my perspective though, maybe you want to persue art one day and be asked to draw something at the peek and/or mastery of your career and having to reply with: "I don't know, I've never seen someone else draw it like that before". It'll only get worse each time too, not being able to create something that exists even right infront of you is very infuirating. Attempting to draw the object and only being able copy maybe a simple icon of the object stored in your mind for recognition and not details. At the very least when learning to correctly and effeciently create art you know you're learning from the experience even if you render/proportion/anatomize/etc it wrong you can still be aware of mistakes you made and not the mistakes your "style" made if you know the correct way to do it. ie those heads could be fixed to easily and stay stylistically consistent if you knew what parts of a skull and face muscles affected the shape of it.

I doubt anyone would want to hear they need to scrap everything they've ever been taught about something for the past years~ and learn it over again correctly. I don't know where people get the idea they need to jump on a style rather than develope it naturally like most people of non-modern ages have done. I blame tumblr tbh

sorry in advance for that huge mostly irrelevant paragraph of horribly explained advice and spelling errors that had was probably 10x more that needed to be said rather than just "move the neck" to the left or something, i just know how it feels.

you know, I've been thinking for the past couple of months that there's just something wrong with how I do things, whether it be the materials I use or simply the style I'm using, that's why I jump between so many things, I've been told all of my life from people around me that my art is great, I've realized that, that's simply not right. I do need to study more things, but I don't know how. I hate myself for digging this hole and I wish I never had. The whole thing is infuriating and now I'm telling myself that I need a school to learn the basics and whatever else I need, but I don't know if I should now. Thanks though, I'll try my best to learn what I can.

check it out:
once i scan this in it's gonna look a LOT better but right now, i like it.

Did you try to incorporate the bleeding of the sky to try and makes background objects :O


 hey look at this thing im actually proud of



i colored this in and i enjoy it




Some drawings I did for the official HALT twitter
If you haven't followed, you should go ahead and catch up with the project

ayyy nice

good to see you've still been able to do art while working on a game and stuff.



"I REMEMBER WHEN THEY INVENTED CHOCOLATE, I HATED IT!"