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TF2 - Weapon Idea || Sniper ~ Boomerang

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Anti-Block:

Keep in mind we're talking about a sniper here. A boomerang wouldn't naturally meet the range requirements a guy who is a long range specialist has.

Cybertails1998:

A pole-arm for the Demo, with a combo system, but the tradeoff is, resist for explosives is drastically lowered

naturemon:


--- Quote from: Molasses on January 08, 2011, 09:11:11 PM ---Pretty much everything counters pyros, most effective would be engineers.

--- End quote ---

I seriously beg to differ, a good pyro can easily take out almost any class unless distracted or against someone literally waiting for them (as in they 100% know the pyro is coming and preparing for it). Only class good at taking them out is a sniper, but that's at a range which a good pyro never is at.


Khain:

The Soldier could have a shotgun, that would locks on player under 15. could be called Maggot Finisher :D

The Sniper could have a revolver that slows you down when you're shot by it, making you vulnerable for a headshot, but just for a little time, like 0.2 seconds.

naturemon:


--- Quote from: Khain on January 09, 2011, 11:57:30 AM ---The Soldier could have a shotgun, that would locks on player under 15. could be called Maggot Finisher :D

The Sniper could have a revolver that slows you down when you're shot by it, making you vulnerable for a headshot, but just for a little time, like 0.2 seconds.

--- End quote ---

Eww, both are ridiculous, the shotgun is useless seeing that if you are close enough to use it, chances are you are dead anyways, revolver is overpowered beyond belief, there is nothing to make it underpowered.

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