| Blockland Forums > Modification Help |
| Make a player move up to the next platform vertically? |
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| otto-san:
--- Quote from: Nitramtj on January 11, 2011, 02:59:17 PM ---Are you talking about AIPlayers? Also, are you talking about platforms made of bricks. What do you mean by ascend, pushing? Making them walk, or jumping? --- End quote --- That's not what I'm talking about at all. |
| Headcrab Zombie:
Closest thing I could think of is to fire an upward raycast from the player's location, and then get the object that it hits. If the object is a brick, you can do stuff involving positions, vectorAdd, and the height of the brick as defined in the brick's datablock, but for things that don't have a height defined like a brick does, it could be trickier. |
| otto-san:
--- Quote from: Headcrab Zombie on January 12, 2011, 08:44:45 PM ---Closest thing I could think of is to fire an upward raycast from the player's location, and then get the object that it hits. If the object is a brick, you can do stuff involving positions, vectorAdd, and the height of the brick as defined in the brick's datablock, but for things that don't have a height defined like a brick does, it could be trickier. --- End quote --- Dang, I suck at vector stuff and raycasts. Can you possibly give me an example? |
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