Off Topic > Games

stuff that games developers should stop doing.

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LeetZero:

Discriminations.

I.E. : People who pay x money on the game gets loving awesome stuff.

The truth:

Be a no-lifer, play 24/7, get everything you need and be 1#.
Be a no-lifer, play till you drop, pay everything you need and be 1#.
Or:
Have a life, don't invest anything, but never be 1#.

Vulgus:

Making enemies know exactly where you are, even if you're completely hidden from view or far away

Rughugger:


--- Quote from: LeetZero on January 21, 2011, 06:14:42 PM ---Discriminations.

I.E. : People who pay x money on the game gets loving awesome stuff.

The truth:

Be a no-lifer, play 24/7, get everything you need and be 1#.
Be a no-lifer, play till you drop, pay everything you need and be 1#.
Or:
Have a life, don't invest anything, but never be 1#.

--- End quote ---

I don't really have too much of an issue with player perks until it is something that will affect gameplay to an unfair advantage. That's when I get a little miffed.

Madmitten:


--- Quote from: Vulgus on January 21, 2011, 06:28:49 PM ---Making enemies know exactly where you are, even if you're completely hidden from view or far away

--- End quote ---
thissssss

TMAN7676:


--- Quote from: zackin5 on January 21, 2011, 05:05:48 PM ---But some Planes/Boats/Trains/Tanks/Etc have more buttons, switches and functions then you could possibly bind to single keyboard keys.

They are Simulators after all.

--- End quote ---
Well, to increase speed they could have done it + and -.
Or W and S.
But they have to make W AND S do something else

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