| Blockland Forums > General Discussion |
| The client event topic! |
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| Nexus:
--- Quote from: phflack on January 17, 2011, 07:30:34 PM ---so, it can't talk? i know it can't i'll see if fa is the same as af next time i'm playing.. also, with your method, what would ff be? 16*16 = 256, + 16 = 272, ooh look, it went over the maximum! --- End quote --- You are excellent at math. (0-F) is the same as (0-15) Lets count, just to keep it easy for you 0-0 1-1 2-2 3-3 4-4 5-5 6-6 7-7 8-8 9-9 10-A <-- This is where it gets tricky! 11-B 12-C 13-D 14-E 15-F FF = 15(16) + 15 = 255 unless you wish to invent a new way to do math. |
| Nexus:
Wait, what are you talking about when you say that something can't talk? Now I'm confused. |
| Robo Dude:
Here's a Varible tip : OnActiviate>Player>VCEmodVarible:<Var:pl:BLID> :10725: OnvaribleTrue>Player>Additem>Sword Whats standard purple and the types of fonts? |
| Joekirk:
--- Quote from: Robo Dude on January 18, 2011, 02:34:21 AM ---Here's a Varible tip : OnActiviate>Player>VCEmodVarible:<Var:pl:BLID> :10725: OnvaribleTrue>Player>Additem>Sword Whats standard purple and the types of fonts? --- End quote --- *cough* |
| Nexus:
--- Quote from: Joekirk on January 18, 2011, 03:22:39 AM ---*cough* --- End quote --- looks useful --- Quote from: Robo Dude on January 18, 2011, 02:34:21 AM ---Here's a Varible tip : OnActiviate>Player>VCEmodVarible:<Var:pl:BLID> :10725: OnvaribleTrue>Player>Additem>Sword Whats standard purple and the types of fonts? --- End quote --- VCEmodVariable changes the value, not tests it, and you cannot change a player's id. You would use VCEIfValue. |
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