Blockland Forums > General Discussion
The client event topic!
Nexus:
--- Quote from: phflack on January 17, 2011, 07:30:34 PM ---so, it can't talk? i know it can't
i'll see if fa is the same as af next time i'm playing..
also, with your method, what would ff be?
16*16 = 256, + 16 = 272, ooh look, it went over the maximum!
--- End quote ---
You are excellent at math. (0-F) is the same as (0-15)
Lets count, just to keep it easy for you
0-0
1-1
2-2
3-3
4-4
5-5
6-6
7-7
8-8
9-9
10-A <-- This is where it gets tricky!
11-B
12-C
13-D
14-E
15-F
FF = 15(16) + 15 = 255
unless you wish to invent a new way to do math.
Nexus:
Wait, what are you talking about when you say that something can't talk? Now I'm confused.
Robo Dude:
Here's a Varible tip : OnActiviate>Player>VCEmodVarible:<Var:pl:BLID> :10725:
OnvaribleTrue>Player>Additem>Sword
Whats standard purple and the types of fonts?
Joekirk:
--- Quote from: Robo Dude on January 18, 2011, 02:34:21 AM ---Here's a Varible tip : OnActiviate>Player>VCEmodVarible:<Var:pl:BLID> :10725:
OnvaribleTrue>Player>Additem>Sword
Whats standard purple and the types of fonts?
--- End quote ---
*cough*
Nexus:
--- Quote from: Joekirk on January 18, 2011, 03:22:39 AM ---*cough*
--- End quote ---
looks useful
--- Quote from: Robo Dude on January 18, 2011, 02:34:21 AM ---Here's a Varible tip : OnActiviate>Player>VCEmodVarible:<Var:pl:BLID> :10725:
OnvaribleTrue>Player>Additem>Sword
Whats standard purple and the types of fonts?
--- End quote ---
VCEmodVariable changes the value, not tests it, and you cannot change a player's id. You would use VCEIfValue.