| Blockland Forums > Modification Help |
| Turret Animations with Milkshape 3D |
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| Uxie:
I can't seem to figure out how to get my animations properly. I look off of Stratofortress's turrets. But once it's in-game, it moves up and down really fast. I never set it to cycle. I have the animations of root and look. neither are set to cycle. Can someone help me with how to make animations properly? I've used the tutorials Azerath made. When I make a keyframe, then rotate the joint then make another keyframe, it doesn't play till I made another 1-2 keyframes. But it plays it backwards. So I have to animate in a weird way to make it look right. Can someone give me a detailed way to animate these? I have all the right joints. |
| Treynolds416:
For your Milkshape problems, try reinstalling or getting a newer version. |
| Uxie:
--- Quote from: Treynolds416 on January 19, 2011, 07:09:19 PM ---For your Milkshape problems, try reinstalling or getting a newer version. --- End quote --- You mean like 1.8.5 that I have reinstalled 2-3 times? |
| Treynolds416:
--- Quote from: Uxie on January 19, 2011, 09:05:19 PM ---You mean like 1.8.5 that I have reinstalled 2-3 times? --- End quote --- Try 1.8.4 again, because 1.8.5 is on beta still I think. I use 1.8.4 and it works fine. |
| Uxie:
--- Quote from: Treynolds416 on January 20, 2011, 03:31:43 PM ---Try 1.8.4 again, because 1.8.5 is on beta still I think. I use 1.8.4 and it works fine. --- End quote --- Doesn't work. Animates the same way. 1.8.5 is just things added. Not to Animation. I need a better definition on HOW to do animations on turrets. My animation is NOT broken. |
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