Blockland Forums > Modification Help

Turret Animations with Milkshape 3D

Pages: (1/2) > >>

Uxie:

I can't seem to figure out how to get my animations properly. I look off of Stratofortress's turrets. But once it's in-game, it moves up and down really fast. I never set it to cycle. I have the animations of root and look. neither are set to cycle. Can someone help me with how to make animations properly? I've used the tutorials Azerath made. When I make a keyframe, then rotate the joint then make another keyframe, it doesn't play till I made another 1-2 keyframes. But it plays it backwards. So I have to animate in a weird way to make it look right. Can someone give me a detailed way to animate these? I have all the right joints.

Treynolds416:

For your Milkshape problems, try reinstalling or getting a newer version.

Uxie:


--- Quote from: Treynolds416 on January 19, 2011, 07:09:19 PM ---For your Milkshape problems, try reinstalling or getting a newer version.

--- End quote ---
You mean like 1.8.5 that I have reinstalled 2-3 times?

Treynolds416:


--- Quote from: Uxie on January 19, 2011, 09:05:19 PM ---You mean like 1.8.5 that I have reinstalled 2-3 times?

--- End quote ---
Try 1.8.4 again, because 1.8.5 is on beta still I think.

I use 1.8.4 and it works fine.

Uxie:


--- Quote from: Treynolds416 on January 20, 2011, 03:31:43 PM ---Try 1.8.4 again, because 1.8.5 is on beta still I think.

I use 1.8.4 and it works fine.

--- End quote ---
Doesn't work. Animates the same way. 1.8.5 is just things added. Not to Animation. I need a better definition on HOW to do animations on turrets. My animation is NOT broken.

Pages: (1/2) > >>

Go to full version