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| Turret Animations with Milkshape 3D |
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| Treynolds416:
--- Quote from: Uxie on January 20, 2011, 05:11:38 PM ---My animation is NOT broken. --- End quote --- --- Quote from: Uxie on January 19, 2011, 01:13:53 PM ---When I make a keyframe, then rotate the joint then make another keyframe, it doesn't play till I made another 1-2 keyframes. But it plays it backwards. So I have to animate in a weird way to make it look right. --- End quote --- ? |
| Uxie:
--- Quote from: Treynolds416 on January 21, 2011, 04:01:55 PM ---? --- End quote --- --- Quote from: Uxie on January 19, 2011, 01:13:53 PM ---I can't seem to figure out how to get my animations properly. Can someone help me with how to make animations properly? Can someone give me a detailed way to animate these? --- End quote --- Did you read all of it? |
| heedicalking:
Cycle should be on I think. |
| Treynolds416:
--- Quote from: Uxie on January 21, 2011, 04:50:26 PM ---Did you read all of it? --- End quote --- Yes, of course. It seemed to me that you had two separate problems. If that is not what you have, then you should probably rephrase the OP. |
| Uxie:
--- Quote from: heedicalking on January 21, 2011, 06:29:02 PM ---Cycle should be on I think. --- End quote --- Strato doesn't have Cycle checked for his. And they work. Edit: Nvm, I got it. |
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