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[CONTEST] AI Wars
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Scout31:

--- Quote from: rkynick on January 29, 2011, 10:04:46 PM ---Not possible.

--- End quote ---
An enemy is near me! I think I should run!


--- Code: ---MyAi.setMoveDestination(MyAi.position - 100 SPC MyAi.position SPC "0");

--- End code ---
Simple way to escape, but not very intelligent. This might just send you right into the trap.
Chrono:

--- Quote from: Treynolds416 on January 29, 2011, 08:04:42 PM ---Someone could just easily overload on all properties like speed, damage, range, aim, temperament.

It wouldn't be original at all but would probably win.


I love this contest idea except for that though.

--- End quote ---

--- Quote from: rkynick on January 29, 2011, 09:30:51 PM ---Just have your bots seek out other bots and then change the enemy bots position into something absurdly high so it dies of fall damage.

And make your bot leave the minigame so it's invincible.

--- End quote ---

--- Quote from: rkynick on January 29, 2011, 09:43:24 PM ---Alright then just spam bricks on the enemy's position from several miles away.

--- End quote ---

--- Quote from: rkynick on January 29, 2011, 09:50:40 PM ---Get close by building bricks in front of yourself and undoing them and moving again until you're within range and then trap the enemy bot by spawning a floating brick inside of it then trap it until it cannot shoot you and then undo your cover and shoot at it.

Alternatively, just get close and trap them. There's no way you can get proper gun-leading scripts in, at least, no one who can will bother.

--- End quote ---

God loving dammit, why is all common sense lost in modification discussion topics?

Do I have to write 30 rules for him because people don't understand that he has to approve stuff?
Scout31:

--- Quote from: Chrono on January 29, 2011, 10:12:58 PM ---God loving dammit, why is all common sense lost in modification discussion topics?

Do I have to write 30 rules for him because people don't understand that he has to approve stuff?

--- End quote ---
That's truly what I was thinking.
rkynick:

--- Quote from: Chrono on January 29, 2011, 10:12:58 PM ---God loving dammit, why is all common sense lost in modification discussion topics?

Do I have to write 30 rules for him because people don't understand that he has to approve stuff?

--- End quote ---

The objective here is impractical, the rules are vague and the premise is made less interesting by unnecessary limitations.
In short trying to write decent AIs for this is made pointless by a variety of factors.
Bauklotz:
Gonna join. Made a defensive loop and a offensive loop. Shooting works, avoiding bullets works.
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