Blockland Forums > Modification Help
[CONTEST] AI Wars
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Nethog:
When this is done tell me when server is up
i wanna watch dis
Scout31:
IMPORTANT CHANGE - CONTESTANTS MUST READ

So I may set-up the player positioning without disturbance, all bots must activate only when AIW_StartAll(); is called. Package, Package, Package!

All bots must also know the difference between a regular player and a bot (derp).
Bauklotz:
'activate'? Do you mean spawn, or begin their "AI Logic"?
Is Friendly Fire enabled?
Will you allow us to create our own spawn function, with a argument for the position?
What datablock should we use?
Are we allowed to implement a respawning system (of course respecting the mini-game's spawn time)?
What is the max sight range we should use?
Do we have to do a logical check if the target is inside the bot's FOV?
Demian:
Are bots allowed to do some sort scan of the whole map so the bots know at all times where everyone is or are they limited to their FOV?
tber123:

--- Quote from: Chrono on January 29, 2011, 10:12:58 PM ---God loving dammit, why is all common sense lost in modification discussion topics?

Do I have to write 30 rules for him because people don't understand that he has to approve stuff?

--- End quote ---
yes.
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