| Blockland Forums > Modification Help |
| [CONTEST] AI Wars |
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| mazeribot:
It would get boring then only the Gun is allowed |
| Scout31:
--- Quote from: Demian on February 03, 2011, 05:34:22 AM ---Are bots allowed to do some sort scan of the whole map so the bots know at all times where everyone is or are they limited to their FOV? --- End quote --- They have a limit of scanning - 128 brick area OUT of their FOV, and 1024 IN their FOV Also, a Gun Shot within 1024 bricks away could be heard, and you may go to the position where it came from. --- Quote from: Bauklotz on February 03, 2011, 03:39:35 AM ---'activate'? Do you mean spawn, or begin their "AI Logic"? Is Friendly Fire enabled? Will you allow us to create our own spawn function, with a argument for the position? What datablock should we use? Are we allowed to implement a respawning system (of course respecting the mini-game's spawn time)? What is the max sight range we should use? Do we have to do a logical check if the target is inside the bot's FOV? --- End quote --- Yes, they will start moving then Yes Yes, and I will pick the positions myself StandardPlayer Yes, and bots must spawn within 64 bricks of another bot Answered Answered |
| Scout31:
Bump. Any more contestants? |
| Coder:
--- Quote from: Scout31 on February 05, 2011, 08:51:47 PM ---Bump. Any more contestants? --- End quote --- me, you should update the rules, and make it alot more clear also, what do you mean by FOV search? would that be a radius search, or just a search around where the player is looking? |
| mazeribot:
What's your BL_ID, Coder? |
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