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QuArK Error: Unable to find texture?

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Wedge:

The first link I posted will tell you how to apply textures to faces. Right clicking on a view port will let you change the view to textured, which can help you figure out what parts are textured, and which parts are not.

alexstrandlego:

OK, Thanks for all the help Wedge, but when i export it using the low detail dif thing it saves it as .DV and it puts it in a folder called TMPQUARK in my blockland folder in c:\program files and when i put the .DV file in the interios folder in base it dosent show up in the map selection thing when i start a server

Wedge:

Click Torque then Export220Map/Build High Detail DIF

alexstrandlego:

ok, i did that and put newmap.dv in the intreriors folder and started up blockland, and it still was not in the map selection box thing, please help.

Wedge:

It should be exporting in .dif format, not .dv.

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