| Blockland Forums > Modification Help |
| OnPlayerWithItemTouch? |
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| ::Matt:::
Okay guys, so I am wondering if I could get some help on an event. What I want it to basically do is find out what item the player is holding. If the item is related to --- Code: ---"datablock ItemData", 1); --- End code --- then it would do whatever the player schedules it to do with the other event, onPlayerWithItemTouched. What I have so far, which isn't much... --- Code: ---registerInputEvent("OnItemTouch", "Self", "datablock ItemData", 1); --- End code --- Haha :) any help would be much appreciated. I suck at scripting events. |
| takato14:
Let me see if I actually understand what you're wanting to check for before I try to explain it... You're trying to set an input that's triggered when a player collides with a brick, but only when s/he has a specific item in their inventory? |
| Nexus:
If you want to test for which a player hits a brick with a specific item, that should come default with every item. --- Code: ---function ItemImage::onHitObject(%this, %player, %slot, %col, %pos, %normal) --- End code --- |
| ::Matt:::
--- Quote from: takato14 on February 01, 2011, 10:27:51 PM ---Let me see if I actually understand what you're wanting to check for before I try to explain it... You're trying to set an input that's triggered when a player collides with a brick, but only when s/he has a specific item in their inventory? --- End quote --- Precisely! :) |
| ::Matt:::
--- Quote from: Nexus on February 02, 2011, 03:01:26 AM ---If you want to test for which a player hits a brick with a specific item, that should come default with every item. --- Code: ---function ItemImage::onHitObject(%this, %player, %slot, %col, %pos, %normal) --- End code --- --- End quote --- Ok, I'll try it. |
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