| Blockland Forums > Modification Help |
| Guide to Scripting/Chatbot Tutorial 2.0 -For the inexperienced. |
| << < (3/12) > >> |
| Kalphiter:
--- Quote from: Nexus on February 02, 2011, 01:20:16 PM ---all variables in torque are strings. %string = lol; would work the same as %string = "lol"; --- End quote --- It's not proper. |
| Bloxxed:
Nice, but this to be honest is really just based on getting someone to learn about a chatbot mod. You should try and encourage people to learn and make other stuff. |
| ThinkInvisible:
--- Quote from: Bloxxed on February 02, 2011, 04:59:34 PM ---Nice, but this to be honest is really just based on getting someone to learn about a chatbot mod. You should try and encourage people to learn and make other stuff. --- End quote --- No, it's just that i've only really focused on client-sided things cuz i never host. I plan to get into gamemodes, though, cuz that stuff fun. I could post a short thing on how to do some basic server commands. Oh, also, can AutoCAD model for Blockland? |
| Treynolds416:
--- Quote from: ThinkInvisible on February 02, 2011, 06:59:18 PM ---Oh, also, can AutoCAD model for Blockland? --- End quote --- Yes. As long as you can somehow get them into .dts file type. |
| Deathwishez:
--- Quote from: ThinkInvisible on February 01, 2011, 10:22:16 PM ---All add-on files are .cs files if they're meant to carry code. I don't know what it means, client script, chat script, whatever. Just make a file. --- End quote --- @ Bold: That's not nessicarily true, but it is in 99% of cases. @ Italics: .cs stands for common script. |
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