I have no idea if these are possible but it would be awesome if they were.
#1: Following the same rule that chooses what bricks the wand destroys, once a brick is fakekilled all bricks supported by it fakekill. For example, if a roof was supported by 4 pillars, it wouldn't fall until all pillars were fakekilled.
#2: Brick falling damage. A fakekilled brick at a certain velocity would deal 100 damage to any player it hit, obviously only in a minigame. Simple enough.
Are any of these possible? Can anyone do these?