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Variable problem
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Robo Dude:
Ive been trying to make a realistic beach for Bluzone 2 but Im having a event problem.this is how I want it:

When a player picks up or activates the Item it on goes transparent. Basicly I want it were it goes transparent for the hole round until mini game resets and then it respawns.if I need new events please give me link.
Dread:
onItemPickup-self-setItem-none

onMinigameReset-self-setItem-[item]
Awesomejet:
COMMUNIST AVATAR
Prince N:
Да, но мать Россия получит высшую правление миром!
Dread:
За Родину!

(all planes/tanks/Dreads were originally from in-game screenshots)
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