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Variable problem

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Robo Dude:

Ive been trying to make a realistic beach for Bluzone 2 but Im having a event problem.this is how I want it:

When a player picks up or activates the Item it on goes transparent. Basicly I want it were it goes transparent for the hole round until mini game resets and then it respawns.if I need new events please give me link.

Dread:

onItemPickup-self-setItem-none

onMinigameReset-self-setItem-[item]

Awesomejet:

COMMUNIST AVATAR


Prince N:

Да, но мать Россия получит высшую правление миром!

Dread:

За Родину!

(all planes/tanks/Dreads were originally from in-game screenshots)

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