Author Topic: BLB Editor v0.1  (Read 12138 times)

wait, you were able to get the obj2blb thing working ingame? that thing makes my bricks invisible ingame

I can't wait he update.. I want work on my brick rail road track.

Holy crap dude, I've been looking everywhere for a program that one could make bricks with.  I need a very specific ramp brick for my most recent build.  A -65 degree ramp corner inverted.  In other words, a 2 height ramp corner combined with a 2x2 corner brick.  I am on my iPod so I can't download it yet, but I will once I get to my desktop.  Lol, random, uneeded post.

How do i get the rendering of the brick to show, ive copied a random code thing from something that someone else made on another thread and pasted it in BLB editor but there is no rendering.
« Last Edit: February 28, 2011, 06:58:12 PM by Gen. Hothauser »

How do i get the rendering of the brick to show, ive copied a random code thing from something that someone else made on another thread and pasted it in BLB editor but there is no rendering.
There isnt any rendering for the regular bricks (1x1 brick, 64x cube brick) you have to use a special brick, like a print brick or a window

Bump, ive got some suggestions

-drag vertex tool
-4 windows for each perspective
-a way to check if the face you are modifying is backwards
-change the print .bmp into the arrow print, gets rid of upside-down prints
-easy UV editor tool with GUI
-support for adding a face while the brick is still loaded (right now, if you do, and refresh, it crashes instantly)
-refreshes automaticly each time you move a face

suggestions

Or if you want to get down to it, a form of modeling program that as you create the mesh, the BLB file is generated.
Though that sounds like much more work, and a lot more time consumption.


Or if you want to get down to it, a form of modeling program that as you create the mesh, the BLB file is generated.
Though that sounds like much more work, and a lot more time consumption.

He'd be better off writing a plug-in.

Ugh, now it won't run. It does the same thing as on this topic. http://forum.blockland.us/index.php?topic=146653.0

I just took every single brick that isnt a special BLB brick and converted it to one using a program im not exactly allowed to give out, if you want me to convert one of your choice, tell me the dimensions and ill do it
http://dl.dropbox.com/u/22217440/BLB.zip



Source code is here.
http://gist.github.com/875732
Tried running it on mac, says unkown module to wx,opengl, and pil

Tried running it on mac, says unkown module to wx,opengl, and pil
Well yeah, you need to install those modules. Common sense plz