| Blockland Forums > Modification Help |
| BLB Editor v0.1 |
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| soba:
Bump, ive got some suggestions -drag vertex tool -4 windows for each perspective -a way to check if the face you are modifying is backwards -change the print .bmp into the arrow print, gets rid of upside-down prints -easy UV editor tool with GUI -support for adding a face while the brick is still loaded (right now, if you do, and refresh, it crashes instantly) -refreshes automaticly each time you move a face |
| Blastdown:
--- Quote from: soba on March 03, 2011, 04:00:18 PM ---suggestions --- End quote --- Or if you want to get down to it, a form of modeling program that as you create the mesh, the BLB file is generated. Though that sounds like much more work, and a lot more time consumption. |
| Jaydee:
--- Quote from: soba on March 03, 2011, 04:00:18 PM ----drag vertex tool --- End quote --- Add a round-off function. |
| LoserHero:
--- Quote from: Blastdown on March 03, 2011, 04:55:48 PM ---Or if you want to get down to it, a form of modeling program that as you create the mesh, the BLB file is generated. Though that sounds like much more work, and a lot more time consumption. --- End quote --- He'd be better off writing a plug-in. |
| Uxie:
Ugh, now it won't run. It does the same thing as on this topic. http://forum.blockland.us/index.php?topic=146653.0 |
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