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Garry's Mod Update - Full of love

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Masterlegodude:

Also, players themselves now have a breathing animation

This may or may not affect every player model (including custom ones)

Jacob/Lee:

Sweet, NPCs can fire Crossbows now. Now to fix the stunstick and RPG.

Masterlegodude:


--- Quote from: Tingalz on February 08, 2011, 06:47:25 PM ---I've gotten Father Grigori to fire a couple rockets before.

--- End quote ---
Which doesn't make sense to me because in Half Life 2, the rebels could fire rockets, Gregori never had a Rocket Launcher, he uses his Annabelle or whatever it's called, i don't think rebels can use that though, NPCs should be able to use all of the weapons from the default list :(

yuki:


--- Quote from: Masterlegodude on February 08, 2011, 06:13:50 PM ---Garry needs to fix the NPC's not being able to use a Rocket Launcher, all they do is run from the enemy and never fire a rocket at them

--- End quote ---

--- Quote ---I looked into the RPG too but whatever I did I couldn’t get them to use that. I’ll have to return to that one day.
--- End quote ---

Garry tried.

--- Quote from: Masterlegodude on February 08, 2011, 06:55:50 PM ---Also, players themselves now have a breathing animation

This may or may not affect every player model (including custom ones)

--- End quote ---

--- Quote from: yuki on February 08, 2011, 04:56:32 PM ---It means the player animation now includes them breathing, not just standing still.

--- End quote ---


Masterlegodude:


--- Quote from: yuki on February 08, 2011, 09:37:15 PM ---Garry tried.

--- End quote ---
Oh

Also, when i read your post, i thought you meant screen movements, i didn't realize at the time that you meant the player model breathes

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