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Vehicle HP bar

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MegaScientifical:


--- Quote from: DrenDran on February 16, 2011, 04:26:15 PM ---Oh stuff, I just assumed all vehicles had 100 max hp.
Well, I guess I can make a new algorithm to fix that.
When are you going to hosting your server with this? (after I fix)

--- End quote ---

100 / datablock.hpvaluewhatever whatever

Not new, it's easy, I just don't feel like looking up and remember everything that's needed... was about to go to sleep.

DrenDran:


--- Quote from: MegaScientifical on February 16, 2011, 04:39:12 PM ---100 / datablock.hpvaluewhatever whatever

Not new, it's easy, I just don't feel like looking up and remember everything that's needed... was about to go to sleep.

--- End quote ---
I know it's easy, I've already made it.
Also, here is the fixed version:
http://www.mediafire.com/?4orqpo62ynqtqou
When you use it let me know.

Jorgur:

I might host tomorrow, but I don't know for sure right now.

phflack:

i just looked at the code, it looks like you forgot to check what datablock the player is, so if you're using fuel jet, it might screw up

otto-san:


--- Quote from: phflack on February 16, 2011, 08:01:48 PM ---i just looked at the code, it looks like you forgot to check what datablock the player is, so if you're using fuel jet, it might screw up

--- End quote ---
It doesn't matter if it changes the datablock anyways.

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