Blockland Forums > Modification Help
I need to convert a .DTS to a .MS3D
BlockStar:
I have shaper and its really glitching also you cant bring the model into a .blend or .ms3d
alex dude:
--- Quote from: BlockStar on February 19, 2011, 01:10:40 PM ---I have shaper and its really glitching also you cant bring the model into a .blend or .ms3d
--- End quote ---
Yes, you can, but you cannot get the joints in.
The Corporation:
--- Quote from: alex dude on February 19, 2011, 05:26:06 PM ---Yes, you can, but you cannot get the joints in.
--- End quote ---
FFFFF-
Okay, anyone want to PM the guy who made shaper?
Blastdown:
--- Quote from: The Corporation on February 19, 2011, 05:28:19 PM ---FFFFF-
Okay, anyone want to PM the guy who made shaper?
--- End quote ---
--- Quote from: Website: 1/10/2008 ---Shaper development has stopped. Unfortunately other things have come up meaning Shaper is no longer as high a priority as it used to be. There is a small chance development will resume in the future.
--- End quote ---
Shaper doesn't export textures correctly (or Milkshape doesn't import them correctly), and animations won't export/import correctly either. The bones/joints sometimes cause the exporter to screw up, which then you have to delete them. Even if they export without problem, you still have to scale the model x10 then get all the joints in their proper positions.
The most Shaper is useful for is bare meshes. Re-texturing isn't hard, re-jointing isn't hard either. The Turismo (if we are talking about Phydeoux's Turismo) doesn't have animations from what I've gathered.
If you want it, you will have to make sacrifices and redo some of the work yourself.
BlockStar:
--- Quote from: alex dude on February 19, 2011, 05:26:06 PM ---Yes, you can, but you cannot get the joints in.
--- End quote ---
You cant export it to blender or milkshape i looked.